Saturday, June 2, 2012

Fujiko Chapter One: Departure

This chapter contains no spoilers!

"Having lived all my live in this city, without purpose - that is why I must go."

        Of all the districts that made up Divinity's Reach, the Eastern Commons certainly was the one Fujiko despised the most. She was pressed however, not wanting to waste any time since she had finally decided to venture outside the protective city walls she had grown so accustomed to.
        “How can this abomination of an orchestra still exist?”, the young woman cursed while plucking some stray confetti out of her ashen brown hair, “That junk mountain just had to start blaring when people mentioned Shaemoor.”
        The latest tune played by one of the Eastern Commons' greatest attractions, Uzolan's Mechanical Orchestra, just finished. Fujiko had already left it several streets behind her, and yet it still managed to block out most of the city's usual sounds while it ran. And sadly, a bright someone had decided to have it do just that non-stop. The little scraps of conversation she had been able to pick up earlier made her glad however to have chosen the shortest route, no matter the inconveniences. Confetti stuck in her hair and clothing, the obnoxious music... they all seemed like petty troubles now that Fujiko had heard mention of centaurs besieging Shaemoor.
        Just my luck to have those horsemen attack when I decided to travel there, she thought while pulling more confetti out of her hair, I hope it hasn't yet been reduced to ashes, getting to Beetletun or Claypool instead would be considerably more difficult. She crunched a piece of confetti with her fingers and flicked it on the weathered cobblestone, Not like I would be able to arrive there anyway, with an army of centaurs setting up camp in Shaemoor. I could hardly outrun them, could I?
        She smiled dryly, and stopped abruptly. In her musings she hadn't paid much attention to her surroundings, but now she realized that she had arrived at the Plaza of Dwayna. The great gates of Divinity's Reach were already in sight – and so were the Seraph guards arguing with several merchants. Unsurprisingly, the gates were closed.
        “Just my luck”, Fujiko sighed.


        By their very nature and by virtue of their trade, merchants make for excellent shouters. Their cackling voices mingled together made Fujiko yearn for Uzolan's orchestra's music instead – she felt sorry for the Seraph they had surrounded. While approaching the besieged soldiers, she noted a Seraph wearing a sergeant’s badge exiting the gatehouse and drawing closer. A huge warhammer resided on his back.
        “Sergeant Saberlin, sir!”, the Seraph guards saluted, “we have-”
        At the mention of the man's title, the attention of the tradesmen immediately snapped towards the new arrival. Before even finishing their salutations, the guards were shoved aside by the mob of upset merchants. Sergeant Saberlin, encircled by the merchants, kept the same grim expression throughout being swarmed by their questions and complaints.

        “I'm sorry, but no civilians are allowed to exit through those gates right now”, a Seraph said to Fujiko when she drew closer, not without shooting a helpless glance towards his superior, “Shaemoor is under attack by centaurs.”
        “I gathered as much”, Fujiko nodded.
        She watched the scene playing out in front of her. The sergeant calmly stood amidst the merchants, letting their pestering wash over him seemingly uncaring. It didn't look like he was going to respond any time soon. Fujiko turned back towards the soldier next to her: He was wearing the typical Seraph plate armour bearing stylized wings in reverence of the goddess Dwayna, and his hand rested atop the hilt of his iron sword.
        “Can you tell me more about what's going on at Shaemoor? I only heard people whispering of a centaur raid, and that's it.”
        “I don't know the current state of battle, but it seems like we are mostly fighting Tamini forces. They usually raid the farmlands to the south-east of Queensdale. Them being here must mean that they have broken through our primary line of defence in the Krytan Freeholds...”
        Fujiko mustered the guard, her head slightly tilted: “You seem troubled. Is it that bad?”
        “I'm sorry, that's not – well, yes, it is that bad but... I was thinking, if the centaurs are here, what of the garrisons in the Freeholds? What – what of Beetletun?”
        What a Seraph, Fujiko remarked snarkily, to so readily calm and comfort the citizenry. Though I guess that actually makes him a prime example of what a soldier of his order should be like.
        “Don't worry too much,”, she put on a reassuring smile, “the centaurs probably just managed to slip by. I mean, when have they ever managed to break one of our garrisons' walls? As for Beetletun... it is heavily fortified as well, and remember: The Ministry Guard's presence is especially strong there.”
        “The Ministry Guard? They won't set foot outside Caudecus' manor should the centaurs lay fire to Beetletun!”, the Seraph soldier spat, “Nobles are all they care about.”
        He might be right about that, Fujiko thought. The Ministry Guard, while a well-armed force, usually cared little for the common folk. It still seemed unlikely for them to let Beetletun burn to the ground, though – after all, legate minister Caudecus had made quite an investment in turning it into one of Kryta's most influential settlements.
        After a little moment of silence, the Seraph continued grimly: “Also, the centaurs have breached the walls of Shaemoor garrison. Otherwise, how could they have entered Shaemoor itself?”
        “Horses still can swim, can't they?”, Fujiko said, slightly frowning. Maybe it actually is the time to start worrying.
        “Some of them crossed the stream, surely, but the gates of Shaemoor garrison were torn down by their catapults. It was through there that the bulk of their forces could enter Shaemoor”, the Seraph grimaced, “They could have hardly slipped by our defences to the east while transporting siege engines, could they now? Probably they brought down the eastern garrisons just as easily... and I doubt they were lucky enough to have a captain close by to turn the tide, like in our case.”
        Intrigued, Fujiko asked: “A captain? Does that mean that Logan Thacke-”
        Her question was interrupted by a loud cracking noise. Startled, she noticed that the merchants had gone silent.
        A single voice rose up: “Everyone of you is free to leave this city. Know that I would gladly hand each of you a weapon on your way out – however. since you will die in a matter of seconds once outside these gates they would just be looted off your mutilated corpses by our enemies. I'd rather not hand them our steel as easily.”
        The merchants had backed off, giving Fujiko a clear view on the sergeant in his winged Seraph armour. He held his warhammer in his hands, his grim stare bearing down on the merchants.
        I wonder if that's how he keeps himself steeled for battle, Fujiko thought when she noticed the broken cobblestones to his feet, They certainly seem more solid than centaur skulls.


        Either intimidated by his words, or frightened by his display of strength, the merchants held their tongues. Some of them grumbled inaudibly, but none raised their voices again.
        One of the Seraph guards stepped forward: “Uh, I want to add that this situation will be under control soon.”, she said shyly, “Captain Thackeray himself has joined battle. Just stay calm and wait. I'm sure you will be able to leave shortly.”
        “And then there's that, too”, the sergeant nodded, “There's really no need to make so much noise about leaving the city – unless you have a death wish, that is.”
        “And then there's that, too”, Fujiko grinned widely, striding towards the sergeant, “however, I would still like to take you up on your previous offer. I even have my own weapon, you see, so there's nothing for you to lose.”
        Sergeant Saberlin mustered the young woman who had suddenly spoken up, and who was now walking towards him – of Canthan descent, she had ashen brown hair which was cut short in the front, and then fell down to her chin at the sides. The hair at her back was bound in a single ponytail, which protruded slightly to the left. She wore plain leather garments – with the odd addition of a heavy hood –, and on her hip she carried a dagger sheathed in a simple scabbard.
        “Even with your own weapon you will hardly survive.”, he scoffed. She was at least two heads shorter than him, with a rather scrawny physique.
        “But I'm free to leave anyway, right?”, Fujiko responded defiantly. She might have to look up to him, now that she was standing in front of him, but she wouldn't let herself be intimidated either way. Most of all not by a Seraph. Besides, I have an audience to please, Fujiko smirked, aware of the bystanding merchants' and Seraph's gazes.
        “The centaurs won't die just because you pester them, girl. There are other places to play smart. Leave.”
        “But they will die when I stab them. And even if they don't, who knows, I could always try to outrun them. 'Outrunning a centaur', sounds good, no?”
        The sergeant clenched his jaw, and gripped Fujiko by her shoulder: “Girl, having lived your life in this city you don't seem to understand that we are at war.” Fujiko squirmed, but the sergeant strengthened his grip: “To you, this is all just a joke, right? Well, it isn't. But since you are so intent on leaving the city – I don't care anymore. Go out there and die. That will make a great joke, right?”, he released his iron grip and shoved Fujiko towards the gates, “People like you disgust me.”
        Fujiko caught herself and spun around, teeth gritted. Her right shoulder had almost gone numb from the sergeant's grip, but she would never show him her pain. “People like me? What do you know of people, cobblestone-slayer?”, she hissed, “I will go out there: Having lived all my live in this city, without purpose – that is why I must go! And I will come back! I -”
        Stupid, Fujiko cursed at herself, stupid, pathetic! Getting all riled up by a Seraph warmonger! You want him to sympathize with you, to understand? Just shut up!
        Sergeant Saberlin remained silent for a while, mustering Fujiko's now impassive face. Her dark, slanted eyes revealed her inner fury, however, though at who it was directed he couldn't tell. He spoke, softly this time: “Come, I will tell the guards to let you outside. But first, calm yourself. Fighting in anger is the surest way to Grenth's realm.”

Thursday, May 31, 2012

... and the extras!

As I shortly mentioned in the very first post, the stories I will begin publishing soon will not focus on my three planned out characters I just introduced. Guild Wars 2 has not yet launched, and the only time I can play the game is during the rather short Beta Weekend Events. Since it's a beta, any progress we make will be wiped - I therefore decided to try to not spoiler myself too much and created characters decidedly different from those I plan to roll on launch. For example, the charr I avoid altogether for now.

So, while I might eventually start developing my three launch heroes' backgrounds (before launch), for now I will retell the adventures experienced by my beta characters.

Everyone, say hi to Fujiko and Ragnar!

Fujiko is a charming female thief of Canthan descent. She has grown up among common folk and regrets never having known her parents.
She was known as quite the tomboy in the orphanage in Salma's District, however a Canthan couple wanted to take in a girl who shared their heritage - so Fujiko was adopted, despite her rotten attitude.
Struggling with her past, she did not know how to react to those new parents and the kindness they showed her... eventually, she decided to respond in the way she knew best (i.e. troublemaking).

Though now that she decided to venture outside Divinity's Reach, the one or two tricks she picked up during her escapades certainly came in handy.

Ragnar is your average boastful, ferocious norn ranger. He fiercely believes in Wolf and always keeps his packmate close-by. He often judges other individuals based on their strength (and their strength only), and well... he thinks himself a very strong drinker, even though him regularly blacking out during moots should be evidence enough to prove the opposite. He won't hear of it though, and rather covers "the lying accusant" in nasty bruises.

Wednesday, May 30, 2012

Spotlight: The actors...

Just so that you can have a general idea where I'm heading, here's a little more info on those three:

Krall Blightfur:
Male dignified charr necromancer wearing a skull masque, ash legionnaire, sired by a sorcerous shaman, likes to hang out with Reeva.

Due to his father's reputation, his superiors decided to train him in martial combat and to suppress his magical talents. Skilled in the use of axe and dagger, he and Reeva stumbled across an ancient Ascalonian tomb during a mission. Surprisingly devoid of Ascalonian spirits, the tomb reeked of magic different from the Foefire. It was there that Krall communed with the sane spirit of an old Tyrian hero, taking her skull with him and thus keeping a link to her as his spirit guide.

Dungeoneering's fun.

She helped him in awakening his latent powers, and when he returned his superiors could only accept the fact that he now knew how to wield magic.
He has always had a curious streak and due to how others treat him as a “shaman's offspring” he tries his best to keep his dignity, as to prove the opposite to himself at least. Ever since he came in contact with the hero's spirit, he has understood that most truths are not as simple as people make them out to be. He's very well aware of the Elder Dragon's presence and the threat they pose, in turn rendering him extremely annoyed at the petty squabbles between different warbands, legions, and races even.

Makes boo-kahs go kah-boo-m!
Male ferocious asuran engineer wearing eagle-eye-goggles, member of the College of Dynamics with Bonk as his first advisor, and the Infinity Ball as his first invention.

He is extremely small, even for asuran standards, which is especially true for his ears. He's not even especially smart! In general it seems like there's nothing special about him; rather, you can hear others saying, everything about him seems sub-par.
Not so in Rajj's opinion of course – with an ego rivalling that of a giant, and armed with a rage that would make even a god of war pale in comparison, he will blow any of those jealous idiots to smithereens! They only envy him, seeing him make his enemies explode and combust in oh-so-many ways while they are bound to stay in their workshops, hunched over technomagical gimmicks no one needs!

(Right now this character seems like “the comic relief guy”, but as I don't like the fact that ANet seems to have taken the entire asuran race in that direction I'll make sure he will become a more serious character. Still, him being less intelligent and more interested in the explosive charr side of technology, allows me to write him more like a normal human. I admit I don't like their constant technobabble too much.)

Female ferocious human guardian wearing the Fanatic's Pauldrons, raised on the streets, dead sister, blessed by Grenth.

A slightly (heavily) retouched screenshot from the CC.
Danica and her big sister lived their lives as street urchins. Although her big sister tried her best to provide for her younger sibling and protect her, Danica has made many jarring experiences which shaped her into someone ferociously defending what little she possessed. She also made contact with the clandestinity and peculiar individuals such as Quinn.

When she was around 15 years old, her sister earned herself a position in the Seraph force and the two finally escaped from the streets. However, Danica did not cut her ties to her old life – considering her friendship with Quinn one of her most valuable possessions, she would rather die than leave him behind.
Meanwhile, one of her sister's first missions had her joining a raid on several merchants dealing illegal goods. Incidentally, Danica and Quinn were also present, and the two siblings wound up fighting. Danica's big sister feigned being overwhelmed by the two and allowed them to escape, later on confronting Danica (who at that time did not know that she had fought her sister, as she had been concealed by the heavy Seraph armour), demanding that she cut the ties with her past.

The two had a large fallout, and shortly after Danica's sister became a member of the Falcon Company, dying soon after in a centaur ambush.

Introducing tyrianwayfarers.blogspot!

Hello everyone and welcome to “Roaming Tyria”, a blog where Tyrian wayfarers will talk about their most recent endeavours! 

So, what exactly does this mean?

With this blog I want to create a place where I can talk about and develop my Guild Wars 2 characters. A lot of this will include story elements developed on my own, outside of what the game has to offer in regards to personal stories. However, my characters' (hi)stories were conceived with the background options proposed in Guild Wars 2 in mind, and as I will also include happenings in the game in my stories this blog will most definitely include spoilers.
As an example: I designed my charr necromancer as an Ash legionnaire with a sorcerous shaman as his father. While I will definitely extend his background to include many more (out-of-game) elements, these two points are still fundamental to his character. When I play the game and experience these stories, I intend to talk about them on here as well – though obviously some stuff will get changed around, and I most definitely won't keep the game's original dialogue.
The point still stands though, if you read the story of my charr necromancer, you will get spoiled in regards to the personal story steps I take.

I will categorize the posts so that everyone will be able to easily follow a single character's story. At some point, stories might converge, in which case they will be tagged for all the related characters.

I will also try to make sure to clearly state what personal story decisions I took beforehand, so that everyone can decide by themselves whether they want to continue reading or want to wait until they have reached that story arc themselves.

Now, the interesting stuff:

I have three characters planned out for launch already. Rajj, an asuran engineer, a rather young human guardian called Danica and my main character, a charr necromancer called Krall Blightfur.
Consequently he will be the most heavily featured one (at least in the beginning. You never know what might happen).

However, as the game has not yet launched I will not start playing any of these three characters. While I might start talking about their background soon, the first stories I will publish on this blog are those of my beta characters!

Moreover, the stories will include all kinds of illustrations.